XCP

XCP Creative Platform

AI builds. Xbox executes.XCP verifies.

Create software from an idea, adapt an existing project, or evolve it across new versions. XCP turns the result into a deterministic project, runs it on real Xbox hardware, and returns structured evidence for the next iteration.

XCP Studio

From an idea to real execution — in one workspace.

XCP Studio brings creation, source adaptation, project evolution, Xbox playtesting and structured evidence into one coherent development environment.

XCP Studio project library and guided workspace operating on one authoritative project.
One project authority across Guided, Expert and agent workflows.
  • Guided Visual tools over the declared project contract
  • Expert Direct source access, unknown fields preserved
  • Agent External AI through the same portable toolchain
xcp-project.json One authority · SHA-bound on save

One authoritative project. Three interfaces onto it.

The lifecycle

Generation was only the first step.

Most AI coding tools stop when the files are written. XCP continues through validation, execution, observation, correction, versioning and rollback on real hardware.

  1. 01Idea or repository
  2. 02AI agent + XCP Studio
  3. 03Editable XCP project
  4. 04Deterministic build
  5. 05Real Xbox execution
  6. 06Observation + evidence
  7. 07Correct · adapt · evolve

The loop closes. What the console reports becomes the input to the next correction, and the correction is machine-readable, so an agent can act on it without a human translating a stack trace first.

Proof of the platform

Two ways in. One verified lifecycle.

Software can start as an idea or as an existing codebase. Either way it becomes an ordinary XCP project, and every project takes the same path from there.

  • IdeaCreateXbox execution
  • SourceAdaptXbox execution

Create

Created from an idea

An AI-driven, human-directed workflow created an interactive arena shooter from zero and brought it to real execution on Xbox.

Core Siege, an arena defense shooter built through an AI-driven workflow, running on Xbox.
Core Siege — an early AI-driven Xbox prototype.

Core Siege was an early AI-driven Xbox prototype. XCP now turns that creation path into a repeatable, observable and verifiable lifecycle.

Adapt

Adapted from real source

XCP observed an existing Godot project, derived its structure and semantics, and produced an ordinary XCP project that completed the Xbox lifecycle.

Minilens adapted from Godot 2 source and executed through the XCP Xbox lifecycle.
Minilens v1.2 — adapted from authorized Godot 2 source and executed through XCP.

Adapted from authorized Godot 2 source; completed the Xbox lifecycle as a playable behavioural subset with declared degradation. Full source equivalence is not claimed. Minilens is the work of its authors, used under GPL-3.0-or-later.

Whether created or adapted, an XCP project can continue to evolve across new source revisions and local decisions. See how evolution works.

Where the work happens

Reasoning on the PC.
Deterministic execution on Xbox.

PC side Studio · agent · toolchain

The AI plans, creates and corrects from the PC side. Project files, adaptation, semantic diff and build all happen here, where they can be inspected and re-run.

Xbox side Creative host · worker

Xbox executes bounded, validated artifacts through the measured XCP runtime. No model-provider credentials are stored on the console.

A model provider may be remote. The project lifecycle and the Xbox execution are local; the AI itself is not necessarily local, and this page does not claim otherwise.

XCP Creative Platform V1

Software does not stop when the AI finishes writing it.

XCP closes the loop between AI reasoning, deterministic execution and real hardware evidence.